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Custom Shaders Patch Changelog Archive
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更新日志

0.1.25-preview31

ℹ️ 此版本暂未翻译,以下为英文原文。This version is not yet translated — content below is in English.

  • Version ID: ???
  • Size: ??.?? MB
  • Published: 2018-12-10
  • New GPU optimizations by hen.ter: deduplicate meshes, separate shadow meshes;
  • Tyres FX texture issue fixed again (this time, might be closer to final);
  • Weather FX:
    • Track heading angle is taken into account;
    • Working controller;
    • Built-in accurate timezones calculation;
    • Sanity check for timezones and coordinates;
    • Absorption for moon, stars and planets;
    • Issue with black horizon fixed;
  • New properties for tracks’ material adjustments:
    • BLEND_MODE: ALPHA_TEST, ALPHA_BLEND or OPAQUE;
    • DEPTH_MODE: DEPTH_NOWRITE, DEPTH_OFF, DEPTH_LESSEQUAL or NORMAL;
  • Handbrake bar now disabled by default;
  • Small fixes;

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