跳转到内容
Custom Shaders Patch Changelog Archive
菜单
更新日志

0.1.25-preview123

ℹ️ 此版本暂未翻译,以下为英文原文。This version is not yet translated — content below is in English.

  • Version ID: ???
  • Size: ??.?? MB
  • Published: 2019-05-18
  • Roads fixed;
  • Dynamic ambient is back, plus its data is used for blurry reflections;
  • New shaders with heating volumes (check out exhaust pipes on GT3 cars);
  • Additional includes sections, variables and multiple sections at once for INI-files (sorry, I’ll prepare parsers for other languages, but it’s much easier to use now);
  • New parameters for sound events;
  • EMISSIVE_ENGINE_TEMP item for linking emissives to engine temperature;
  • TOGGLE_VISIBILITY and TOGGLE_VISIBILITY_INVERSE for EMISSIVE_…;
  • BLINKING_PATTERN and BLINKING_DURATION options for EMISSIVE_… and lights;
  • Fixes;

This site is maintained by C1XTZ, a 3rd party unaffiliated with Custom Shaders Patch. You can contribute here.